Patch 08-21
The shape on the horizon has a name now, and you can choose when to meet it.
- Choose the day of the final fight. The Great One is visible at the map's edge and grows as the Approach advances. Complete the Hunt to unlock MEET IT ON THE ROAD. Wait until the track fills and IT IS HERE — the encounter begins at full strength.
- Hunt for an advantage. Explore toward the compass direction given at the start of each world. Once the source region is found, three Scout missions reveal what kind of party will work, which Great One is coming, and the road to reach it. Forward camps shorten every journey.
- Find supplies for the whole world. Surveyed ground can hold doors opened by a matching legacy. Their boosts fill a three-slot rack and last until the world is sealed. Rare and Epic finds strengthen every blow; the two Legendaries grant +45% attack against one Great One each.
- Prepare for two different enemies. THE COLOSSUS puts the shared wound behind one heavily armoured body. THE SWARM divides it between five softer enemies. Pierce and focused damage answer one; area damage and a durable front line answer the other.
- Seal a world and record its score. Damage, ground won, and opening the world each contribute a visible score line. Your best sealed world of the week becomes your entry, while every older result remains recorded.
- Worlds now wait for you. Food and Material no longer accrue or charge upkeep, so a world cannot end while the app is closed. Scouts remain, and the Approach advances only when you act.